The Sickness effect of the Plague Heart Emerald will now stop when the character who applied it dies.Fixed the display of the Shadow of the Past skill name and icon in the DPS meter when using the Necromancer weapon Rafn, Sigil Breaker.Fixed an issue with the appearance display when changing classes.Fixed a bug that caused the color variation to apply only to the wing and head.Fixed a bug that made it impossible to pick the Divine Appearance reward from a Season Pass.The Ninth Life skill now restores 20% health if triggered in Divine Form. If a Paladin has the Unflinching Guard effect, this character cannot be killed while the Aegis of Light skill is active.Īimed Shot now correctly gives a bonus to critical damage. The Ner’gal, Plague Incarnate weapon now correctly heals when the health level is below 70%.Ĭorrected the position of the weapons Alcor and Ida, Blades of Deceit in the folded state.įixed a bug that sometimes caused the visual effect of one of the guns firing to not play.įixed a bug that caused Kryta, Viper’s Heart weapon to use all the Cryocharges instead of one if the Icy Thorn hit two or more targets.Fixed a bug that caused some Revenant skills to apply control even if the enemy had an active defense against control.Fixed a bug that caused the Idol of Death summoned by a character in Divine Form to continue to deal increased damage after the Divine Form ended. Fixed an animation issue when using the Fire Breath skill while mounted.Fixed a bug that caused the Path of Flame skill to sometimes go into cooldown when used unsuccessfully.Using the Shape of Fire will now dismount the character.Fixed a bug that caused the Anomaly effect from the Errai, Conqueror of Matter weapon to stop being applied when a Monk is resurrected by a Reanimator.Fixed a bug that made the Monk's Crane Step skill not always work correctly.Fixed a bug that prevented the Perimeter and Bastion defense systems from being destroyed while the Will to Live Malediction was active.Fixed a bug that made it impossible to use a Divine Form when re-entering the same Adventure, but not on Nightmare difficulty.The Thirst for Battle Malediction: In the case of the death of a character, the Malediction will start to act on them again 5 seconds after resurrection.In Small Battles, Druids' Diocinia buds now disappear at the end of each round, as well as when changing classes.
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